This is a practical notice for the public beta build.
Campfire stores room state needed to run the game: player names, avatars, answers, votes, scores, prompts, and host receipts. Rooms should be treated as temporary party data, not permanent personal storage.
Quick Sketch drawings are submitted as images. When vision judging uses Hugging Face, drawings may be served briefly from the AI backend as temporary image URLs so the selected vision model can read them.
Text answers, drawings, and game context may be sent to the configured AI provider for prompt generation or judging. Provider keys are configured in the admin backend and are not exposed to public hosts or players.
Admin configuration can include provider names, model names, base URLs, and saved API keys. Production deployments should use strong admin credentials, HTTPS, and a private backend network.
Questions about a public deployment should go to the site operator responsible for that deployment.